Sunday, April 6, 2008

Fort Frolic Creator Head Of Bioshock 2 Developers




With Ken Levine being not directly involved in the creation of Bioshock 2 a new lead designer is needed. Ken Levine's place will now be taken by Jordan Thomas, who worked on the famous and loved Fort Frolic level in the first Bioshock. It's his goal to even raise the amount of interaction possibilities in the sequel.

“Those little chains of intent, those little arcs of player creativity are better expressed by tools that plug into each other. BioShock has a really great first crop of that kind of thing, but in games I do in the future I’ll want to generate much more of that – maybe give the player the ability to steal superpowers from characters that are wandering around the world, or alter their behavior in ways that amount to more than just getting them to fight each other. There’s a lot of potential real estate there.”


Source

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