Sunday, August 17, 2008

Infinite Undiscovery Previews


Only a few weeks to go until Square Enix 'Infinte Undiscovery' is in stores. Usually in this time period you can watch several previews pop up and that's no difference with this game.

Here's the Gametrailers Preview:


The 1up preview is not very enthusiastic:
But nothing about Undiscovery particularly stands out, either, and aside from a gorgeous CG intro that offers a welcome change of pace from the usual "scenes from the coming game montage" popularized with Final Fantasy VIII, it's nowhere near as gorgeous as gamers have come to expect from either the developer or publisher. Square Enix and tri-Ace consistently published the best-looking games on PS2, but Undiscovery's visuals are a far cry from the luminous style of Halo 3 or the insanely detailed Metal Gear Solid 4. Honestly, it seems to be a step or two behind Dead Rising, which is two years old at this point. Sure, Undiscovery looks good while not in motion, but the animation is eerily mechanical, and the framerates are nothing short of atrocious, with combat sequences occasionally chugging at the sort of speed more in line with an overly ambitious PS1 game like Chrono Cross. Admittedly, this was a near-final build running off the hard drive of a 360 debug unit and may run more smoothly as a retail version...but with the September release, any improvements probably won't be significant.


IGN is even a little hyped:
Mention Square-Enix and RPG in the same breath and gaming geeks begin to salivate in a Pavlovian response. Xbox 360 gamers have two Square-Enix games to look forward to this year: Infinite Undiscovery and Last Remnant. While the latter remains a mystery, Infinite Undiscovery is less than a month away from release. And Square-Enix has shown us the ins-and-outs of its latest RPG.

The story in Infinite Undiscovery sounds promising.


So, what awaits us with this game? To me 18 squad members sounds too much, but stay tuned for the reviews at the beginning of september.

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